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Bug
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Resolution: Won't Fix
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None
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1.20.4, 24w13a, 1.20.6, 24w21b
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None
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Community Consensus
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Performance
Not sure what could be causing this - the difference seems more pronounced in the 1.20.5 development versions, perhaps due to the game using a tiled texture for the background as opposed to a darkening. This is still the case if blur is disabled.
Performance improvements to be made here could include stretching the background texture instead of tiling it (perhaps through a resource pack option), meaning less textures need to be rendered, as well as potentially expanding the default size of the button widget textures, as I believe some repeat at this scale (see also MC-269152).