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  1. Minecraft: Java Edition
  2. MC-270197

The saddle on pigs and striders stays visible through their death animation

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.4, 24w13a, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Pre-Release 4, 1.21.1, 1.21.3, 24w45a
    • Confirmed
    • Mob behaviour, Textures and models

      The saddle on pigs and striders stays visible during their death animation.

      Steps to Reproduce:

      1. Summon a pig and/or strider
      2. Put a saddle on it
      3. Kill the entity

      Expected:

      Because the saddle item is present inside the game space, the saddle on the entity would be removed before the death animation plays, avoiding visual 'duplication'.

      Observed:

      The saddle item that was equipped on the entity will be visible in air/on the ground, while the saddle on the entity is also still present.

      Notes:

      Fixing this issue would necessitate distinct changes in the code because pigs and striders do not store their saddle as a conventional item in an item slot, but rather as the "Saddle" NBT tag, which is either set to 1 or 0.

        1. pig.png
          1.17 MB
          Please
        2. strider.png
          2.08 MB
          Please

            Unassigned Unassigned
            Jingy [Helper] Jiingy
            Votes:
            4 Vote for this issue
            Watchers:
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              Created:
              Updated:
              CHK: