Closely related to MC-270192, but it's preferable to keep this separate. Fixing this issue would necessitate distinct changes in the code because pigs and striders do not store their saddle as a conventional item in an item slot, but rather as the "Saddle" NBT tag, which is either set to 1 or 0.
- relates to
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MC-270192 The saddles of some entities stay visible through their death animation
- Open