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Bug
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Resolution: Unresolved
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None
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24w13a, 24w14a
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None
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Confirmed
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Combat, Enchantments
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Important
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1216933
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Expansion B
Context:
If you hit a mob with 1 damage and then with 2 damage while it's still invincible from the first hit, the damage "fills up" to be the highest of the two.
Expected Behaviour:
The Wind Burst enchantment only triggers on actual hits.
What happens instead:
The Wind Burst enchantment triggers on these "fill ups" as well, which leads to broken behaviour when spamhitting enemies.
How to reproduce:
Setup:
- /summon minecraft:iron_golem ~ ~ ~ {NoAI:1b}
- Give yourself a mace with Wind Burst 3
- Set the game to a low tickrate, like 10 (/tick rate 10)
Now:
- Spamclick while not hitting the golem to make sure the next attack is weak
- Hit the golem with as little of the attack cooldown bar filled as possible
- Wait a bit
- Hit the golem again, this time with a stronger attack
(See attached video 2)