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Bug
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Resolution: Unresolved
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None
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24w12a, 24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Pre-Release 4, 1.20.5 Release Candidate 1, 1.20.5 Release Candidate 2, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w18a, 24w19b, 24w20a, 24w21a, 24w21b, 1.21 Pre-Release 1, 1.21 Pre-Release 2, 1.21 Pre-Release 3, 1.21 Pre-Release 4, 1.21 Release Candidate 1, 1.21, 24w33a, 1.21.1 Release Candidate 1, 1.21.1, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 24w40a, 1.21.2 Pre-Release 1, 1.21.2 Pre-Release 2, 1.21.2 Pre-Release 3, 1.21.2 Release Candidate 1, 1.21.2 Release Candidate 2, 1.21.2, 24w44a, 1.21.3, 24w45a, 24w46a, 1.21.4 Pre-Release 1, 1.21.4 Release Candidate 3, 1.21.4
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None
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Confirmed
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Commands
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Normal
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Platform
When attaching a lead to an entity, saved components are lost when detaching the lead.
For instance, this command gives you an edible lead:
/give @s minecraft:lead[minecraft:consumable={nutrition:1,saturation:1,can_always_eat:1}]
Right clicking a pig to attach it and then clicking again to detach it returns a lead with no food component.
- relates to
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MC-269740 Item frames and paintings lose components when placed then broken in the world
- Open