-
Bug
-
Resolution: Unresolved
-
None
-
1.20.4, 24w10a, 24w11a
-
None
-
Community Consensus
-
Rendering
When you bring the camera close to the player in third-person view, it reverses the zoom-in effect influenced by the FOV Effects accessibility setting, as addressed in the resolution of MC-214629, and eliminates water fog. However, this issue doesn't seem to impact lava. It may be related to MC-206561. The specific minimum distance required for this behavior to occur doesn't appear to be clearly defined.
- relates to
-
MC-206561 Water is still completely transparent at certain height levels
- Open