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Bug
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Resolution: Invalid
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None
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24w10a
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None
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Confirmed
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Commands
I'm finding that, at least in some cases, nbt paths can require "minecraft:" prefixes inside component entities. Specifically I've run into this with armor trim materials. Given a helmet with trim on an armor stand, the command:
/data get entity 850955d7-2f3a-4185-9a91-7f011003d9d2 ArmorItems[0].components.trim
gives the error
Found no elements matching ArmorItems[0].components.trim
while the command
/data get entity 850955d7-2f3a-4185-9a91-7f011003d9d2 ArmorItems[0].components.minecraft:trim
succeeds, giving the trim material.
No other part of the nbt path requires the prefix, so this seems like a problem.