Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-269187

UI background texture scaling ignores mcmeta file specifications

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 24w10a
    • None
    • Confirmed
    • (Unassigned)

      May relate to MC-269125.

      The bug

      By default, the menu_background.png and menu_list_background.png textures will tile as their scaling method. As of 23w31a, it's been stated that anything in the gui atlas can have its scaling behaviour modified via a mcmeta file (https://www.minecraft.net/en-us/article/minecraft-snapshot-23w31a). However, trying to change the menu_background.png scaling behaviour through a correctly-configured mcmeta has no effect, even if added to the gui.png-atlas.

      How to reproduce

      1. Download and apply the attached resource pack
      2. Optionally, inspect the contents to verify that the mcmeta is formatted properly
      3. Observe the UI background

      Expected results

      The UI background would be composed of one single instance of the texture stretched as to fill the entire screen.

      Actual results

      It instead tiles to fill the screen, defying what is defined in the mcmeta file.

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
            Votes:
            2 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: