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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w09a, 24w10a, 24w11a
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None
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Community Consensus
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(Unassigned)
This is akin to issue MC-259414, but pertains to view bobbing instead of damage tilt. When view bobbing is enabled, your camera moves, yet it doesn't affect your aiming direction, allowing you to target a block that your crosshair isn't directly positioned over. This behavior mirrors what's observed in MC-157877. To replicate, execute the following commands:
/fill ~ ~-1 ~ ~20 ~-1 ~ stone /execute align xyz run tp @s ~ ~ ~ -90 ~
Then traverse the bridge, and you'll notice how you're aiming at blocks even when your crosshair isn't directly over them.
- relates to
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MC-147626 First person motion from view bobbing is jittery
- Open