Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-268860

Gray background is used inconsistently for different UI screens

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 24w09a
    • Confirmed
    • UI

      There is an inconsistent usage of the darker gray background on certain screens.

      Steps to Reproduce:

      Explore different screens in the game, observe whether the gray background is present or not.

      Expected & Observed Results:

      - Different screens do, or do not use the gray background.
      - All screens would either use the background or not.

      Screenshots/Videos:

      The clearest example of this is the 'Controls' and 'Mouse Settings' which both the same amount of buttons, yet one has the screen, and one doesn't.

      Table:

      A table of all the screens that do, or do not have the background:
      (Numbers in the 'notes' column point to a specific table note in the next section)
      - Does Include
      - Does not Include

      Screen Name Background Notes
      Game Menu  
      Advancements 4
      Statistics  
      Feedback 2
      Report Bugs 2
      Options  
      Skin Customization  
      Music & Sounds  
      Video Settings  
      Controls  
      Mouse Settings  
      Key Binds  
      Language   
      Chat Settings  
      Resource Packs 1
      Accessibility  
      Accessibility Guide 2
      Telemetry Data 2 & 3
      Privacy Statement 2
      Credits & Attribution  
      Attribution  2
      Licenses 2
      Open to LAN  

      Notes:

      First it was assumed that the gray background was used when screens were big enough to require a scroll bar or when they feature more buttons, but when exploring other screens I had found that logic did not apply. Some are small and did not feature a scroll bar, but did have the gray background. Currently, it's unclear what constitutes when the gray background.

      Table Notes:

      1. This screen doesn't have buttons, but uses the background individually for the player's current resource packs.
      2. These screens include buttons, but also feature a unique header and link outside the game. They are not exactly comparable to other settings screens.
      3. This screen is unique to any other screen in the game, featuring a long line of text explanaing data usage in the game. It is noteworthy that the background of the text uses a completely black background, wether intentional or not.
      4. This screen has no buttons, and instead is used for it's own gameplay mechanic of advancements.

            Unassigned Unassigned
            Jingy [Helper] Jiingy
            Votes:
            1 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: