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  1. Minecraft: Java Edition
  2. MC-268423

Players & entities affected by high enough generic.jump_strength value, take fall damage on & above the y-level they took off

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 24w06a
    • None
    • Unconfirmed
    • (Unassigned)

      If the generic.jump_strength of a player or an entity is set to a value high enough, to make them jump above their generic.safe_fall_distance, they are capable of taking fall damage on, or if the generic.jump_strength is set high enough, even above the y-level, they took off at.

      Expected behaviour:

      Players and entities can't take fall damage above the y-level they took off at.

      Steps to replicate:

      1. Create a new world, set "Allow Commands" to "ON".
      2. Open the chat.
      3. Type / paste the following command: "/attribute @s minecraft:generic.jump_strength base set 1"
      4. Press your jump key and wait until you reach the ground.
      5. You just took fall damage.

       

            Unassigned Unassigned
            Arctico Arctico
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              Created:
              Updated:
              Resolved: