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Bug
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Resolution: Unresolved
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None
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1.20.4, 23w51b, 24w03b, 24w04a, 24w05a, 24w06a, 24w07a, 24w09a, 24w10a, 24w11a, 24w12a, 1.20.6, 24w18a, 24w20a, 1.21 Pre-Release 1, 1.21 Pre-Release 4, 1.21 Release Candidate 1, 1.21, 1.21.1, 24w34a
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Confirmed
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Textures and models
Some copper block variants and polished block variants have a shading mistake in their texture, within the lines that indicate the chiseled separation between the blocks there is a highlight pixels that should be a shading pixels instead. (I attached some screenshots for the better understanding of the problem and a texture pack with fixed textures)
list of blocks affected:
- All variants of copper_block
- All variants of chisheld_copper
- All variants of copper_bulb
- All variants of copper_grate
- polished_andesite
- polished_diorite
- polished_granite
- polished_deepslate
- polished_tuff
- quartz_block
- lapis_block
- chiseled_nether_bricks
- relates to
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MC-266991 Exposed Copper Bulb has inconsistent pixels
- Resolved