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Bug
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Resolution: Invalid
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None
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1.20.4, 23w51b
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None
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Windows 11, Java 17.0.9
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Unconfirmed
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(Unassigned)
Summoning a TNT entity with the Fuse modifier will still cause the TNT to explode instantaneously. This works as intended in 1.20.2 and below, but 1.20.3+ appear to all have the issue.
This occurs on both a local world and on a server. It can be tested with the command /summon tnt ~ ~ ~ {Fuse:20} and you can see that there is no delay between it summoning and exploding.