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Bug
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Resolution: Fixed
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23w51b
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None
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Confirmed
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Commands, Entities
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Important
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Platform
Mobs don't seem to be affected by the attribute generic.entity_interaction_range.
How to reproduce
- Try summoning a zombie with the entity_interaction_range set to 0
/summon zombie ~ ~ ~ {Attributes:[{Name:"generic.entity_interaction_range",Base:0}]}
- The zombie will still be able to hit you.
- Conversely, if you set this value to something really high like 100, the zombie will still need to get up close before it attacks.