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Bug
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Resolution: Duplicate
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None
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1.20.2, 1.20.3 Pre-Release 2
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None
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Windows 11 OS 64-Bit
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Unconfirmed
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(Unassigned)
Okay, so if you create a world with the world type set to single biome. Then set doMobSpawning to false, mobs will still spawn. It still happens if I try /kill @e, the mobs come right back.
I feel this isn't intended.
File too large to attach.
- duplicates
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MC-56687 Passive mobs spawn despite /gamerule doMobSpawning false
- Resolved