-
Bug
-
Resolution: Unresolved
-
None
-
23w45a, 1.20.3 Pre-Release 2, 1.20.3 Pre-Release 3, 1.20.4 Release Candidate 1, 1.20.4, 23w51b, 24w05a, 24w13a, 24w14a, 1.20.5 Pre-Release 4, 1.20.6, 24w18a, 24w19b, 1.21 Release Candidate 1, 1.21, 1.21.1, 1.21.2, 24w44a, 1.21.3, 24w45a
-
Confirmed
-
Mob spawning
-
Low
-
1139819
-
Expansion B
Trial Spawners will not activate/spawn mobs if gamerule "doMobSpawning" is set to "false".
This is different from the behavior of normal monster spawners, which will activate/spawn mobs no matter if "doMobSpawning" is set to true or false.
Code analysis provided in this comment.
- is duplicated by
-
MC-266521 Trial Spawners don't work in Trial Chambers generated with /place
- Resolved
-
MC-268194 Trial Spawners do not function when doMobSpawning gamerule is set to false
- Resolved
-
MC-270885 doMobSpawning rule affects trial spawners
- Resolved
-
MC-271590 In latest snapshot, Trial Spawners stop spawning mobs when domobspawning is off
- Resolved
-
REALMS-11562 Trial spawners don't work for existing Snapshot Java Realms worlds
- Resolved
- relates to
-
MC-170191 Mobs can spawn from spawners even if gamerule doMobSpawning is set to false
- Resolved