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  1. Minecraft: Java Edition
  2. MC-266097

Moving blocks in /tick freeze are inconsistent on servers

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 23w43a
    • Confirmed
    • Commands, Networking
    • Low
    • Platform

      The bug

      When using `/tick step 1`, moving blocks have a random chance of being 1 tick behind depending on your connection. To reproduce:

      1. Run `/tick freeze`
      2. Power a piston
      3. Run `/tick step 1`
      4. At this point, the piston head could either move forward half a block or stay in its initial position.

      Serverside, the piston always moves forward half a block.

      Case where it moves forward on the client:

      Case where it does not move on the client:

        1. 2023-10-25_15.47.05.png
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        2. 2023-10-25_15.47.16.png
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        4. 2023-10-25_16.00.49.png
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        5. 2023-10-25_16.01.03.png
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              Created:
              Updated:
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