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Bug
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Resolution: Unresolved
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None
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1.20.1, 1.20.2, 23w42a
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None
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Edition Windows 11 Home
Version 22H2
Installed on 2022-09-21
OS build 22621.1702
Experience Windows Feature Experience Pack 1000.22641.1000.0
Device name [redacted]
Processor AMD Ryzen 5 5600H with Radeon Graphics 3.30 GHz
Installed RAM 16.0 GB (15.4 GB usable)
Device ID [redacted]
Product ID 00342-21917-86073-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Minecraft Java Edition Latest release 1.20.1
Edition Windows 11 Home Version 22H2 Installed on 2022-09-21 OS build 22621.1702 Experience Windows Feature Experience Pack 1000.22641.1000.0 Device name [redacted] Processor AMD Ryzen 5 5600H with Radeon Graphics 3.30 GHz Installed RAM 16.0 GB (15.4 GB usable) Device ID [redacted] Product ID 00342-21917-86073-AAOEM System type 64-bit operating system, x64-based processor Pen and touch No pen or touch input is available for this display Minecraft Java Edition Latest release 1.20.1
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Community Consensus
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Commands
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Normal
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Platform
I can't change my boat's rotation using commands.
- /tp @p <location>
- /tp @p <location> <rotation>
- /tp @e[type=chest_boat,sort=nearest,limit=1] <location>
all work as intended.
- /tp @e[type=chest_boat,sort=nearest,limit=1] <location> <rotation>
functions exactly the same as
- /tp @e[type=chest_boat,sort=nearest,limit=1] <location>,
completely ignoring the <rotation> argument. I teleport with the boat if I'm riding it; the boat teleports without me if I'm not riding it; either way it ignores <rotation>.
If I teleport myself when I'm riding the boat, I teleport without the boat.
How do I set the rotation of the boat?
The reason I want to set the rotation of the boat is because when using WASD to turn the boat, I can never get the horizontal rotation exactly as I want it. It's always at least 0.1 off, causing me to drift in either the x or z dimension over long distances.