The Minecraft font renderer is acting really weird at different chat text sizes, this causes the font / chat message to miss a few pixels of the letter or character.
I would also like to say that this happens on most minecraft versions, but I only reported on 1.20.1 since it was discovered on this version.
This image is when the 'Chat Text Size' is at 50%:
This image is when the 'Chat Text Size' is at 62%:
This image is from when the 'Chat Text Size' is at 90%:
For reference, this is what the 'Chat Text Size' looks like when at 100% (the default option):
I noticed that unicode fonts look weird too at different scales, which looks really broken.
This image is when the 'Chat Text Size' is at 50% and unicode fonts on:
This image is when the 'Chat Text Size' is at 62% and unicode fonts on:
This image is from when the 'Chat Text Size' is at 90% and unicode fonts on:
For reference, this is what the 'Chat Text Size' looks like when at 100% (the default option) and unicode fonts on: