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Bug
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Resolution: Duplicate
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None
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1.20
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None
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Operating sistem Windows 10 and Java version
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Unconfirmed
I think I found a bug in the generation of terrain, specifically in the generation of rivers, these overflow attached image. this happend in a taiga 2 times
What I expected to happen was the river dont overflow
i think that the river should have a limit and not end like this, as in the old versions.
What actually happened was the river overflow{}
the river has no limit so it ends up overflowing
Steps to Reproduce:
1. create a new world
2. explore
3. find a taiga
4. find a river
- duplicates
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MC-248531 Lakes can generate incorrectly causing abnormal flowing water upon world generation
- Open