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Bug
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Resolution: Awaiting Response
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None
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1.20 Release Candidate 1
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None
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Unconfirmed
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(Unassigned)
An observer pushed by a (non-zero-tick) sticky piston releases a pulse when pushed, and does not release a pulse when pulled back. This behavior is (no longer?) the case for zero-ticked pistons, thereby breaking a commonly used pulse generator if the input is zero-ticked.
Steps to Reproduce:
- Place a sticky piston horizontally
- Place an observer facing it and redstone dust one block away from the obsever, so that it gets pulsed when the observer gets pushed
- Apply a zero-tick redstone signal to the sticky piston twice. The first time it'll pulse the dust as intended, and the second time it will also pulse (this is the bug)