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Bug
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Resolution: Duplicate
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None
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1.20 Release Candidate 1
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None
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Unconfirmed
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(Unassigned)
When opening a door the sculk vibration is created based on the half the player/redstone interacts with, I expected the sculk sensor to be able to hear the door opening but it cannot.
recreation, place sculk sensor, place a non vibration occluding block 7 blocks above the sculk sensor, place a wooden door on that block, open the door clicking on the bottom half of the door, notice sculk sensor reacts, wait for the sculk sensor cooldown then open the door clicking on the top half of the door, notice that despite the identical in world change the sculk sensor does not react to the door.
- duplicates
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MC-209540 Inconsistent sculk sensor detection with double blocks
- Open