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Bug
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Resolution: Unresolved
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None
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1.20 Pre-release 1, 1.20 Pre-release 2, 1.20 Pre-release 6, 1.20, 1.20.1, 1.20.2, 24w10a, 1.21, 1.21.3, 1.21.4 Release Candidate 3, 1.21.4
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None
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Confirmed
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Particles
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Low
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Gameplay
The Bug:
Sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Steps to Reproduce:
- Summon a large area of cherry buttons by using the command provided below.
/fill ~1 ~ ~1 ~10 ~ ~10 minecraft:cherry_button[face=floor]
- Sprint and jump through the buttons and look closely at the sprinting particles that are produced.
- Take note as to whether or not sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Observed Behavior:
Sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Expected Behavior:
Sprinting and jumping in the spaces of non-full blocks would not produce sprinting particles.
- is duplicated by
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MC-262521 Sprinting and jumping inside blocks with no collision produces sprinting particles
- Resolved
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MC-262522 Sprinting and jumping over non-full blocks that have collision produces sprinting particles despite not actually touching the said blocks
- Resolved
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MC-278650 Wrong particle "collision" when jumping
- Resolved
- relates to
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MC-262507 Block falling-on/sprinting/etc. particles do not take block hitbox shape into account
- Open
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MC-262777 Sprint-jumping on the edges of solid blocks can still produce the occasional incorrect sprint particle and/or create particles in midair
- Open
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MC-266542 Breezes do not produce particles when hanging over the edge of a block
- Resolved
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MC-262523 Wardens can produce particles for blocks they're not colliding with
- Open
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MC-262424 Sprinting particles on the edges of blocks are still incorrect
- Resolved