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Bug
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Resolution: Unresolved
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None
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1.19.4, 23w18a, 1.20 Pre-release 1, 1.20.3, 1.20.4, 24w07a, 24w33a, 1.21.1
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Confirmed
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Textures and models
The bug
Items made of iron do not appear to use a standard color palette. This is the same problem as MC-248611, but for iron instead of leather.
It is possible to partition iron products into roughly two different major palettes, which we will call the "shiny palette" and "dull palette", respectively. However, there is still a considerable amount of variation between these.
Items using the shiny palette include:
- Iron ingots and nuggets
- Iron helmets, chestplates, leggings and boots, both equipped and as items
- Chain helmets, chestplates, leggings and boots, both equipped and as items
- Iron horse armor, both equipped and as an item
- Compasses
- Buckets of all content types
- Rails, powered rails, detector rails and activator rails
- Minecarts, both in item and entity forms
- Flint and Steel
- Iron axes, pickaxes, shovels, hoes and swords
- Hammer in the anvil UI
- Pistons
- Blocks of iron
- Iron pressure plates
- Iron doors and trapdoors
- Iron bars
- Iron golems
Items using the dull palette include:
- Anvils
- Cauldrons
- Chains
- Hanging signs
- Hoppers
- Lanterns
- Tripwire hooks
- Mob spawners
- Smithing tables
Expected results
The palette used for iron would be consistent throughout the game.
Actual results
The colors used are not consistent.
- relates to
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MC-248611 Minecraft uses two different color palettes for leather
- Open
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MC-268647 Minecraft uses two different color palettes between golden armor/tools, and other gold-based textures
- Open
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MC-268054 The textures of items and blocks related to Blaze inconsistent with each other
- Resolved
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MC-268639 The texture of Sniffer Egg item inconsistent with texture of Sniffer Egg block
- Resolved
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MC-265678 The texture of Bone Meal is inconsistent with texture of Bone item
- Open
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MC-275426 bundle.png and bundle_open_back/front.png use two different color palettes
- Open