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Bug
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Resolution: Fixed
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23w18a
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None
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Confirmed
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Text
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Low
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Platform
The Bug:
Telemetry description strings consist of inconsistent concluding punctuation.
With telemetry strings, sometimes punctuation is present, and sometimes it isn't, therefore introducing an inconsistency.
Affected Strings:
Before reading the table, please note the following:
- Characters colored in GREEN are correct.
- Characters colored in RED are incorrect.
Translation Key | Current String | Expected String | String URL on Crowdin |
---|---|---|---|
telemetry.event.world_unloaded.description | This event is paired with the World Loaded event to calculate how long the world session has lasted. The duration (in seconds and ticks) is measured when a world session has ended (quitting to title, disconnecting from a server). |
This event is paired with the World Loaded event to calculate how long the world session has lasted. The duration (in seconds and ticks) is measured when a world session has ended (quitting to title, disconnecting from a server). |
https://crowdin.com/translate/minecraft/10038/enus-engb#5343229 |
telemetry.event.world_loaded.description | Knowing how players play Minecraft (such as Game Mode, client or server modded, and game version) allows us to focus game updates to improve the areas that players care about most. The World Loaded event is paired with the World Unloaded event to calculate how long the play session has lasted. |
Knowing how players play Minecraft (such as Game Mode, client or server modded, and game version) allows us to focus game updates to improve the areas that players care about most. The World Loaded event is paired with the World Unloaded event to calculate how long the play session has lasted. |
https://crowdin.com/translate/minecraft/10038/enus-engb#5343225 |
telemetry.event.world_load_times.description | It’s important for us to understand how long it takes to join a world, and how that changes over time. For example, when we add new features or do larger technical changes, we need to see what impact that had on load times. | It’s important for us to understand how long it takes to join a world, and how that changes over time. For example, when we add new features or do larger technical changes, we need to see what impact that had on load times. | https://crowdin.com/translate/minecraft/10038/enus-engb#5343237 |
telemetry.event.performance_metrics.description | Knowing the overall performance profile of Minecraft helps us tune and optimize the game for a wide range of machine specifications and operating systems. Game version is included to help us compare the performance profile for new versions of Minecraft. |
Knowing the overall performance profile of Minecraft helps us tune and optimize the game for a wide range of machine specifications and operating systems. Game version is included to help us compare the performance profile for new versions of Minecraft. |
https://crowdin.com/translate/minecraft/10038/enus-engb#5343233 |
telemetry.event.game_load_times.description | This event can help us figure out where improvements to startup performance are needed by measuring execution times of the startup phases | This event can help us figure out where improvements to startup performance are needed by measuring execution times of the startup phases. | https://crowdin.com/translate/minecraft/10038/enus-engb#5344383 |
telemetry.event.advancement_made.description | Understanding the context behind receiving an advancement can help us better understand and improve the progression of the game | Understanding the context behind receiving an advancement can help us better understand and improve the progression of the game. | https://crowdin.com/translate/minecraft/10038/enus-engb#5344379 |
Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the end of the string.
- Take note as to whether or not telemetry description strings consist of inconsistent concluding punctuation.
Observed Behavior:
Telemetry description strings sometimes contain concluding punctuation and sometimes don't.
Expected Behavior:
All telemetry description strings would contain concluding punctuation.