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Bug
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Resolution: Works As Intended
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None
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23w16a
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None
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Confirmed
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UI
This may be intended, but I'm not really sure because this wasn't present in the MC changelog.
Summary
When creating a world in 23w16a and the colormap appeared, I noticed some differences with previous versions.
That seemed ok after seeing in the code that some chunk statuses have been revamped. I noticed that the "Liquid Carvers" and "Carvers" chunk statuses have been merged too (into just "Carvers"), however, "Carvers" now has the color of "Liquid Carvers" instead of keeping its own.
Previously, Carvers used a brownish color, simulating a "stone and dirt" color while Liquid Carvers used to simulate a "deep water" color. The final print at 100% always had a blue "ring" because of the chunk building order, however, this is now (as of 23w16a) giving the wrong clue that the last chunk status was "Liquid Carvers" when it wasn't, because now it's just "Carvers".
This is inconsistent because Carvers should be over Liquid Carvers as they're more common.