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Bug
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Resolution: Duplicate
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None
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1.19.4, 23w13a
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OS: Arch Linux Zen 6.2.9
Java: 17.0.6 64bit
CPU: Ryzen 7 3800X
GPU: Radeon RX 6900XT | Driver: Mesa 23.0.1
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Unconfirmed
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(Unassigned)
There seems to be an issue with the rendering of overlayed textures that has a noticeable pattern that it follows. Every other 15 vertical blocks if a textures is overlayed perfectly on a block it will start running into issues with z-fighting. This issue does not seem to occur for any other blocks other than the ones at these specific heights.
- duplicates
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MC-148762 Faces of the elements of block models go up to black if there are blocks next to them / Block lighting is applied incorrectly
- Open