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Bug
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Resolution: Works As Intended
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None
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1.19.4
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None
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Confirmed
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(Unassigned)
After applying a translation transformation, left_rotation and right_rotation still applies relative to the block model origin instead of the block_display entity origin.
In the two photos below the following transform has been applied:
{left_rotation:{angle:0f,axis:[0.57735f,0.57735f,-0.57735f]},right_rotation:{angle:0f,axis:[0f,0f,1f]},scale:[1f,1f,1f],translation:[-0.5f,-0.5f,-0.5f]}
with left_rotation's angle being updated in-between.