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  1. Minecraft: Java Edition
  2. MC-260632

Riding an entity that is far away causes client/server desync

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 23w12a
    • 1.19.4 Pre-release 2, 1.19.4 Pre-release 3
    • None
    • Confirmed
    • Commands, Networking
    • Important
    • Platform

      The bug

      Riding an entity that is far away causes client/server desync. I am not sure if this is distinct from MC-201647.

      Steps to reproduce

      For these steps, I will use a sheep.

      1. Create a new world with this seed: 7747585803886593516.
      2. Ensure that there are no sheep nearby.
      3. /ride @s mount @e[type=sheep,limit=1,sort=nearest]
      4. Notice that the command was successful, but your visual position hasn't changed.

      Observed behavior

      The visual position doesn't change, and you become unable to interact with the world. Sometimes you get stuck as if you were actually riding the entity.

      Expected behavior

      You would be teleported to the sheep's location correctly.

        1. 2023-03-01_08.23.36.png
          2023-03-01_08.23.36.png
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        2. 2023-03-01_08.24.17.png
          2023-03-01_08.24.17.png
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        3. MC-260632_2.mp4
          2.35 MB
        4. MC-260632.mp4
          3.46 MB

            gegy1000 [Mojang] Gegy
            ampolive [Mod] ampolive
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              Created:
              Updated:
              Resolved:
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