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  1. Minecraft: Java Edition
  2. MC-260473

When made to fight with /damage zombies can attack at great distances and through walls

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.4 Pre-release 1
    • None
    • Unconfirmed
    • (Unassigned)

      When using the /damage command to make one zombie hurt another, the attacker zombie will seemingly fight a ghost, get hurt by it and die.
      The zombie that was hurt will try to walk up and attack the attacker zombie as well like normal.

      Expermiment:

      Zombies with tags are spawned at two sides of a barrier box:
      Spawn Attacker: /summon minecraft:zombie 93.50 -60.00 73.50 {Tags:["attacker"]}
      Spawn Hurt: /summon minecraft:zombie 93.47 -60.00 62.49 {Tags:["hurt"]}

      Damage command to make them attack each other:
      damage @e[tag=hurt,limit=1] 0 minecraft:mob_attack by @e[tag=attacker,limit=1]

      Result:
      When the attack zombie hurts the "hurt" zombie, the attack zombie seems to start fighting a ghost and being attacked by it. This results in the attackers death in 100% of cases.

      The same effect happens even if there is a barrier or a wall inbetween both zombies, making interaction imposible.

      Was also tested on Creeper and Skeleton but these mobs did not show this effect, even when combined with a zombie

            Unassigned Unassigned
            timtijmen Tim de Vries
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              Created:
              Updated:
              Resolved: