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  1. Minecraft: Java Edition
  2. MC-259982

Wild and eye armor trims display "floating" pixels when applied on the chainmail helmet

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • 23w32a
    • 23w06a, 23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3, 1.19.4, 23w12a, 23w14a, 23w16a, 23w17a, 1.20 Pre-release 1, 1.20 Pre-release 4, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Release Candidate 1, 1.20, 1.20.1, 23w31a, 23w33a, 1.20.2 Pre-release 2, 1.20.2, 23w40a, 23w43b, 23w44a, 23w45a, 23w46a, 1.20.3 Pre-Release 2, 1.20.3 Pre-Release 3, 1.20.3 Release Candidate 1, 1.20.3, 23w51b, 24w03a, 24w04a, 24w05b, 24w06a, 24w07a, 24w09a, 24w11a, 24w12a, 24w13a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 2, 1.20.6, 24w18a, 24w20a, 24w21b, 1.21 Pre-Release 1, 1.21 Pre-Release 4, 1.21, 24w38a, 24w40a, 24w44a
    • Confirmed
    • Textures and models
    • Low
    • Platform

      When applying Eye armor trim or Wild armor trim on chainmail helmet, their textures have weirdly floating pixels displayed on forehead. (I think it's because of unique texture of chainmail helmet.)

            Unassigned Unassigned
            Arpol Arpol
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            13 Vote for this issue
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            7 Start watching this issue

              Created:
              Updated:
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