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Bug
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Resolution: Unresolved
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23w06a, 23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3, 1.19.4, 23w12a, 23w14a, 23w16a, 23w17a, 1.20 Pre-release 1, 1.20 Pre-release 4, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Release Candidate 1, 1.20, 1.20.1, 23w31a, 23w33a, 1.20.2 Pre-release 2, 1.20.2, 23w40a, 23w43b, 23w44a, 23w45a, 23w46a, 1.20.3 Pre-Release 2, 1.20.3 Pre-Release 3, 1.20.3 Release Candidate 1, 1.20.3, 23w51b, 24w03a, 24w04a, 24w05b, 24w06a, 24w07a, 24w09a, 24w11a, 24w12a, 24w13a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 2, 1.20.6, 24w18a, 24w20a, 24w21b, 1.21 Pre-Release 1, 1.21 Pre-Release 4, 1.21, 24w38a, 24w40a, 24w44a, 1.21.4
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Confirmed
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Textures and models
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Low
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Platform
When applying Eye armor trim or Wild armor trim on chainmail helmet, their textures have weirdly floating pixels displayed on forehead. (I think it's because of unique texture of chainmail helmet.)