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Bug
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Resolution: Works As Intended
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None
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23w04a
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None
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Confirmed
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Items, Textures and models
When adding a custom trim pattern with a data pack and resource pack, the entity armor model looks correct, but the inventory item always uses the sentry pattern, with no way to change this.
How to reproduce
- Download and enable the attached data pack and resource pack
- Open a new world (/reload doesn't work for trim patterns)
- Give yourself an armor piece with the new Stripes pattern, either by using sticks as template in a smithing table, or with this command:
/give @s minecraft:iron_chestplate{Trim:{pattern:"example:stripes",material:"minecraft:redstone"}}
- Notice that the armor model is renderer correctly, but the inventory item has the wrong pattern.