Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-259198

The origin points of entity sounds don't move with the entity that produced the sound

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.19.3, 23w03a, 23w05a
    • None
    • Confirmed
    • Sound

      For example, if you're running around with the camel and it does a noise, the audio spot of where it made that noise doesn't move with the camel. In other words, the position that the sound plays at doesn't move with the mob that made the sound.

            Unassigned Unassigned
            Lalles_ Alex
            Votes:
            1 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: