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Bug
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Resolution: Invalid
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None
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1.19.3
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None
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Windows 11 Home
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Unconfirmed
Hello world, I found an issue with maps, any type of map (Woodland Explorer, Ocean Explorer, Buried Treasure and player made maps). I searched the "Open/Unfixed Bugs" section with three queries; "map", "stackable" and "redstone signal", but I couldn't find any issue about this bug.
I made an auto-sorter in my survival world for every single stackable and obtainable item in the game, at the end of my auto-sorter I made a shulker loader in order to collect all the items that aren't stackable. If I put any type of map into the sorting system it would, of course, eventually end up inside the shulker loader. When the shulker box inside the shulker loader became full and had one or more maps in it, the redstone signal emitted to the shulker loader would not equal to 15, which a redstone signal of a full shulker box should equal to. Since the shulker box didn't emit a redstone signal of 15 to the shulker loader, the shulker loader then wouldn't extract the shulker box to make space for a new empty shulker box and the hoppers at the end of my auto-sorter started to clog the system with unstackable items. Maps clearly seems to be considered as stackable items but they aren't stackable.
What I expected to happen was...:
What I expected to happen was that the redstone signal emitted, from the full shulker box with at least one map inside of it to the shulker loader, would equal to 15.
Also that the game would consider maps as unstackable items.
What actually happened was...:
What actually happened was that the redstone signal emitted would equal to less than 15 depending on how many maps were in the shulker box.
The game considered maps as stackable items, just like unused maps.
Steps to Reproduce:
Place down any type of storage item, for example a shulker box, and fill it with x amount of unstackable items, for example chainmail armor. Also place down a comparator and a redstone dust. The comparator should be placed next to the shulker box facing away from the shulker box and the redstone dust should be placed in front of the comparator so that the comparator faces towards the redstone dust.
Now repeat this one more time but instead of filling the shulker box with chainmail armor this time, instead fill it with the same amount of any type of maps.
The two different placed down redstone dusts will show different values.
P.S. This issue first occurred for me in 1.18.2 but is still a thing in 1.19.3. The texture pack I'm using is called "Redstone Tweaks". (https://www.9minecraft.net/redstone-tweaks-resource-pack/)