Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-258504

Superflat with leaves makes some decay on generation when they shouldn't

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.3, 1.19.4, 1.20.1, 1.20.2, 23w43b
    • None
    • Confirmed
    • Block states, Game Events
    • Low
    • Platform

      When you make a superflat with a leaves layer and below it the corresponding wood/log, some of the leaves will decay on generation, despite the distance state being 1.

      Steps to reproduce:

      1. Select to create a new world
      2. Set it to superflat
      3. Set the preset to minecraft:bedrock,2*minecraft:oak_wood,minecraft:oak_leaves;minecraft:plains
      4. Generate the world
      5. Observe the leaves

      Cause:
      The world is randomly ticking the block before it can update its distance state from 7 (default) to 1. This is evident, as turning random tick speed to 0 stops this from happening.

      Note: Only happens at spawn point and points teleported to, not traveled to.

        1. 2022-12-13_12.45.54.png
          3.53 MB
          user-f2760
        2. 2022-12-13_12.46.05.png
          584 kB
          user-f2760

            Unassigned Unassigned
            jirauser71590 user-f2760 (Inactive)
            Votes:
            8 Vote for this issue
            Watchers:
            8 Start watching this issue

              Created:
              Updated:
              CHK: