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Bug
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Resolution: Unresolved
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None
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1.19.3, 1.19.4, 1.20.1, 1.20.2, 23w43b
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None
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Confirmed
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Block states, Game Events
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Low
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Platform
When you make a superflat with a leaves layer and below it the corresponding wood/log, some of the leaves will decay on generation, despite the distance state being 1.
Steps to reproduce:
- Select to create a new world
- Set it to superflat
- Set the preset to minecraft:bedrock,2*minecraft:oak_wood,minecraft:oak_leaves;minecraft:plains
- Generate the world
- Observe the leaves
Cause:
The world is randomly ticking the block before it can update its distance state from 7 (default) to 1. This is evident, as turning random tick speed to 0 stops this from happening.
Note: Only happens at spawn point and points teleported to, not traveled to.