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  1. Minecraft: Java Edition
  2. MC-258463

Baby mobs prioritize pathfinding to their adults over panicking when being damaged

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.3, 1.19.4, 1.20 Pre-release 6, 1.20, 1.20.1, 24w10a, 24w21b, 1.21
    • None
    • Confirmed
    • Mob behaviour
    • Normal
    • Gameplay

      The Bug:

      Baby mobs prioritize pathfinding to their adults over panicking when being damaged.

      When a baby mob is damaged, it will panic. During its panicking state, if it wanders too far away from its adult, it will begin pathfinding toward them as if it weren't panicking, and once it reaches a close distance from its adult, it will continue panicking.

      Steps to Reproduce:

      1. Summon a camel and a baby camel.
      2. Attack the baby camel and watch it closely as it begins panicking and wandering away from its adult.
      3. Observe how when the baby camel gets too far away from its adult, it begins pathfinding toward it as if it weren't panicking.
      4. Take note as to whether or not baby mobs prioritize pathfinding to their adults over panicking when being damaged.

      Observed Behavior:

      Baby mobs prioritize pathfinding to their adults over panicking when being damaged.

      Expected Behavior:

      Baby mobs would prioritize panicking over pathfinding to their adults when being damaged.

            Unassigned Unassigned
            Avoma [Mod] Avoma
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              Created:
              Updated:
              CHK: