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Bug
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Resolution: Unresolved
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None
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1.19.2, 22w46a, 1.19.3 Pre-release 2, 1.19.3 Pre-release 3, 1.19.3 Release Candidate 1, 1.19.3, 23w03a, 23w05a, 23w06a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3, 1.19.4 Release Candidate 1, 1.19.4 Release Candidate 2, 1.19.4 Release Candidate 3, 1.19.4, 23w12a, 23w13a, 23w14a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 2, 1.20 Pre-release 5, 1.20 Pre-release 7, 1.20 Release Candidate 1, 1.20, 1.20.1 Release Candidate 1, 1.20.1, 23w31a, 23w35a, 1.20.2, 23w41a, 23w42a, 23w44a, 1.20.3 Pre-Release 2, 1.20.4, 23w51b, 24w04a
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Plausible
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Resource Packs
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Low
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Platform
Bug description:
When you place a door and interact with it, not all door sounds are used, this happens with any resource pack in the versions mentioned above. The sounds for the wooden doors are "close, close2, close3, close4, close5, close 6" and "open, open2, open3, open4".
Expected results:
All wooden door sounds should be detected by Minecraft by either using the vanilla resource pack or custom resource pack.
Observed results:
Minecraft doesn't use all sounds with the vanilla resource pack or custom resource pack on door interaction.
Steps to reproduce:
- Use the vanilla resource pack or any other resource pack
- Load up a world or join a server
- grab any wooden door (non nether or bamboo for 1.20)
- place it down
- interact with it
- listen to if your sounds are used or not
Demonstration videos for the bug:
(Videos are laggy but the audio is the important thing, I just quickly recorded them without any setup) [also affects 1.18.2]