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  1. Minecraft: Java Edition
  2. MC-257522

Memory indicator in debug screen could be wrong

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.19.2
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    • Plausible
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      This problem was found in the modded version but it is possible that vanilla version also have this problem.

      When I tried to develop my mod, I registered too many DynamicTextures in the game by mistake. Soon, my system ran out of memory. But the memory indicator in F3 debug screen shows there is still adequate memory. Eventually, I quitted the game and memory usage sharply went down.

      I do not know whether it will happen in vanilla version because there will definitely not be too many textures. I hope that you can try to reproduce it in vanilla version. Maybe you can develop a memory alarm in game to check whether memory usage is too high and remind users if so.

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            Unassigned Unassigned
            stvsun stvsun
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