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Bug
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Resolution: Unresolved
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None
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22w45a, 1.19.3, 1.19.4, 1.20 Pre-release 6, 1.20, 1.20.1, 1.20.4, 1.20.5 Release Candidate 1, 1.21
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Community Consensus
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Mob behaviour, Save Data
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Low
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Gameplay
The Bug:
The dashing state of camels isn't saved to NBT.
As a result of this issue, the dashing state of a camel resets when its NBT data is reloaded. For example, upon the camel changing dimensions or the world being reloaded, its dashing state isn't saved. This allows players to make the camel they're riding dash in quick succession without needing to wait for it to recover (to undergo its dashing cooldown).
Steps to Reproduce:
- Construct a nether portal in the overworld and ensure that the nether dimension chunks are initially loaded.
- Summon a saddled camel and begin riding it.
- Go inside the nether portal blocks while riding the camel (you won't be teleported while riding the camel as a result of
MC-67). - Make the camel dash by pressing the space bar but as soon as you do this, dismount the camel so you're both teleported to the nether.
- Observe if the camel ever recovers from dashing.
- Take note as to whether or not the dashing state of camels is saved to NBT.
Observed Behavior:
The dashing state of camels isn't saved to NBT.
Expected Behavior:
The dashing state of camels would be saved to NBT.
- relates to
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MC-254135 The particles and head animations of ravagers in their roar preparation states aren't retained when their NBT data is reloaded
- Open
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MC-257543 Relogging when warden charges sonic boom cancels it
- Open
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MC-268972 Upon reloading the world, horses, donkeys, and mules no longer retain their stored jump.
- Open
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MC-254131 The wet state of wolves isn't saved to NBT
- Open
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MC-270540 The prevention of fall damage from wind charges is not retained upon reloading the world
- Resolved