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Bug
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Resolution: Duplicate
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None
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1.19.2, 1.19.3, 23w05a
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Confirmed
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Game Events
While sipping a potion or water bottle, sculk sensor have an output of 14 instead of 7 (should be 7 because it's a minecraft:drink event)
It does work in creative though, but not in survival, you can see that in the screenshot provided
- duplicates
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MC-260444 Item interaction finish game event still overrides certain game events, causing them to produce the wrong vibration frequency
- Open