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Bug
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Resolution: Unresolved
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None
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22w42a, 22w43a, 22w44a, 22w45a, 22w46a, 1.19.3 Pre-release 2, 1.19.3 Release Candidate 1, 1.19.3, 23w03a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 3, 1.21
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Confirmed
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Rendering, Textures and models
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Low
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Platform
While messing around with camels I noticed that when viewing an invisible camel in spectator mode or when on the same time as them, a few 2D parts of their model will not render when viewed from certain perspectives.
The two texture mishaps I noticed is the inside of the saddle and the top side of the tail texture. This may just be an oversight, but I had also noticed this with the warden in MC-253461.
- relates to
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MC-253461 Invisible warden doesn't have its sensors / heart when viewed from back in spectator mode
- Open
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MC-256566 The wings of invisible allays don't render from all angles when viewing them in spectator mode
- Open
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MC-271227 Tail and gills of an invisible axolotl don't render when viewed from certain angles
- Open
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MC-271231 Stinger, legs, wings, and antennae of invisible bees do not render when viewed from certain angles
- Open
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MC-271512 Outer skin/clothes layer on invisible drowned does not render at all like other model parts
- Open
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MC-271229 Ears of an invisible armadillo do not render when viewed from behind
- Open
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MC-271236 Mushrooms on invisible bogged do not render when viewed from certain angles
- Open
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MC-271237 Feet of an invisible frog do not render when viewed at a certain angle
- Open
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MC-271306 The hair of an invisible strider will not render when viewed from certain angles
- Open
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MC-271511 Outer clothes layer on invisible stray does not render at all like other model parts
- Open
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MC-271984 The tail of invisible tadpoles don't render when viewed from certain angles
- Open