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Bug
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Resolution: Works As Intended
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None
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22w42a
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None
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Confirmed
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Sound
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Expansion A
When closing or opening a door made of any nether wood type, the sound produced is randomly chosen between closing or opening whereas all the other doors make the right sound.
The trapdoors and fence gates make the right sounds.
This can be checked using the command /playsound minecraft:block.nether_wood_door.open ambient @a ~ ~ ~ 255 and /playsound minecraft:block.nether_wood_door.close ambient @a ~ ~ ~ 255 (volume increased since it is originally low)
- is duplicated by
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MC-256717 Crimson and Warped doors randomize open and close sound unlike any other door type
- Resolved
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MC-259750 Incorrect use of sounds on some types of doors
- Resolved
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MC-263604 The sound of the cherry blossom door closing seems to sound like its opening sound sometimes.
- Resolved
- relates to
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MCPE-164720 Some doors have an incorrect (randomized) open/close sounds in the sound parity update
- Reopened