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Bug
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Resolution: Unresolved
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None
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1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.4, 1.20.5 Release Candidate 2, 1.21
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None
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Confirmed
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Sound
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Low
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Gameplay
The Bug:
The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors.
Steps to Reproduce:
- Ensure that the difficulty is set to "hard" and the "mobGriefing" gamerule is set to "true" by using the commands provided below.
/difficulty hard
/gamerule mobGriefing true
- Build the setup as shown in the provided attachment. setup.png
- Whilst standing on top of the diamond block, summon a zombie that is able to break down doors by using the command provided below.
/summon minecraft:zombie ~ ~ ~ {CanBreakDoors:1b}
- Stand on the opposite side of the door as the zombie, switch into survival mode, and get it to notice you.
- Once it begins breaking the door, listen closely.
- Take note as to whether or not the "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors.
Observed Behavior:
The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play.
Expected Behavior:
The "minecraft:entity.zombie.attack_wooden_door" sound would always immediately and consistently play.
- relates to
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MC-233404 The "minecraft:entity.panda.eat" sound sometimes doesn't immediately or consistently play when pandas eat food
- Open