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  1. Minecraft: Java Edition
  2. MC-254986

The Raid bossbar can softlock and doesn't decreases

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.19.2
    • None
    • Unconfirmed

      I was in my survival when I got some Pillagers in front of my door, nothing strange, I defeated all and got the Bad Omen. Then I decided to go to a near village to start a Raid and I beat the first and second waves normally, but it was in the third wave when the problems begun. You see, in the third wave the Ravagers start spawning and they are very hard, especially without a bow or something to shoot, I only had an iron sword and decided to focus on the Ravager, the hardest. And I died several times but eventually I killed him. It doesn't took too much because my house is about 15 chunk from the village, but when I finally killed the Ravager I noticed that the red bossbar at the top was still full. I killed the rest of the Pillagers and Vindicators but tha bar was still full. I have two theories about why this happened. First: There is a cave under the village and some Pillagers spawned here in the second wave, but not in the third. Second: I was respawning too far from the village and too fast, think, loading and unloading an entire village every minute (for the several death by the Ravager) should corrupted all the entities inside. I have a 10 render distance and I was respawning like 15 chunks from the village so I think that happened. I play in 1.19.1 but it says 1.19.2, I don't know why.

            Unassigned Unassigned
            DavideoGames641 DavideoGames641
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