Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-254349

Crash when putting dye into a loom on a modded server

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.1 Pre-release 6
    • 1.19
    • Windows 11 ~ I don't know what version of Java I have.
    • Community Consensus
    • Survival
    • Crash
    • Important

      I put a white banner in the loom, then the banner pattern "Thing" in, but when i put the red dye in, the game crashed, with an exit code of "-1". I was on a server that was available on Java and Bedrock Edition. I was playing on Java Edition. The crash report is shown below:

      ---- Minecraft Crash Report ----
      // There are four lights!

      Time: 7/18/22, 9:43 PM
      Description: Container click

      java.lang.ArrayIndexOutOfBoundsException: Index 39 out of bounds for length 0
          at java.base/java.util.ImmutableCollections$ListN.get(ImmutableCollections.java:680)
          at bwr.a(SourceFile:184)
          at bwr$1.e(SourceFile:53)
          at azr.a(SourceFile:140)
          at bxg.d(SourceFile:61)
          at bvp.a(SourceFile:655)
          at bwr.a(SourceFile:244)
          at bvp.b(SourceFile:394)
          at bvp.a(SourceFile:293)
          at etp.a(SourceFile:446)
          at elh.a(SourceFile:569)
          at elh.a(SourceFile:361)
          at emh.a(SourceFile:226)
          at eew.b(SourceFile:94)
          at ekj.a(SourceFile:491)
          at eew.a(SourceFile:94)
          at eew.c(SourceFile:165)
          at ayc.execute(SourceFile:103)
          at eew.b(SourceFile:165)
          at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
          at org.lwjgl.system.JNI.invokeV(Native Method)
          at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
          at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
          at dyx.e(SourceFile:310)
          at eev.f(SourceFile:1171)
          at eev.e(SourceFile:734)
          at net.minecraft.client.main.Main.main(SourceFile:237)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
          at java.base/java.util.ImmutableCollections$ListN.get(ImmutableCollections.java:680)
          at bwr.a(SourceFile:184)
          at bwr$1.e(SourceFile:53)
          at azr.a(SourceFile:140)
          at bxg.d(SourceFile:61)
          at bvp.a(SourceFile:655)
          at bwr.a(SourceFile:244)
          at bvp.b(SourceFile:394)
          at bvp.a(SourceFile:293)
          at etp.a(SourceFile:446)
          at elh.a(SourceFile:569)
          at elh.a(SourceFile:361)
          at emh.a(SourceFile:226)
          at eew.b(SourceFile:94)
          at ekj.a(SourceFile:491)
          at eew.a(SourceFile:94)
          at eew.c(SourceFile:165)
          at ayc.execute(SourceFile:103)
          at eew.b(SourceFile:165)
          at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
          at org.lwjgl.system.JNI.invokeV(Native Method)
          at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
          at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)

      – Click info –
      Details:
          Menu Type: minecraft:loom
          Menu Class: bwr
          Slot Count: 40
          Slot: 7
          Button: 0
          Type: QUICK_MOVE
      Stacktrace:
          at bvp.a(SourceFile:293)
          at etp.a(SourceFile:446)
          at elh.a(SourceFile:569)
          at elh.a(SourceFile:361)
          at emh.a(SourceFile:226)
          at eew.b(SourceFile:94)
          at ekj.a(SourceFile:491)
          at eew.a(SourceFile:94)
          at eew.c(SourceFile:165)
          at ayc.execute(SourceFile:103)
          at eew.b(SourceFile:165)
          at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
          at org.lwjgl.system.JNI.invokeV(Native Method)
          at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
          at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
          at dyx.e(SourceFile:310)
          at eev.f(SourceFile:1171)
          at eev.e(SourceFile:734)
          at net.minecraft.client.main.Main.main(SourceFile:237)

      – Affected screen –
      Details:
          Screen name: emh
      Stacktrace:
          at ekj.a(SourceFile:491)
          at eew.a(SourceFile:94)
          at eew.c(SourceFile:165)
          at ayc.execute(SourceFile:103)
          at eew.b(SourceFile:165)
          at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
          at org.lwjgl.system.JNI.invokeV(Native Method)
          at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
          at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
          at dyx.e(SourceFile:310)
          at eev.f(SourceFile:1171)
          at eev.e(SourceFile:734)
          at net.minecraft.client.main.Main.main(SourceFile:237)

      – Affected level –
      Details:
          All players: 1 total; [ewy['TJP0325'/38114, l='ClientLevel', x=84002.11, y=160.00, z=-26397.08]]
          Chunk stats: 225, 77
          Level dimension: minecraft:oneblock_world
          Level spawn location: World: (8,-60,8), Section: (at 8,4,8 in 0,-4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
          Level time: 57646 game time, 134691267 day time
          Server brand: Waterfall <- SpeedMC
          Server type: Non-integrated multiplayer server
      Stacktrace:
          at etm.a(SourceFile:453)
          at eev.d(SourceFile:2288)
          at eev.e(SourceFile:753)
          at net.minecraft.client.main.Main.main(SourceFile:237)

      – Last reload –
      Details:
          Reload number: 1
          Reload reason: initial
          Finished: Yes
          Packs: Default

      – System Details –
      Details:
          Minecraft Version: 1.19
          Minecraft Version ID: 1.19
          Operating System: Windows 10 (amd64) version 10.0
          Java Version: 17.0.3, Microsoft
          Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
          Memory: 519051120 bytes (495 MiB) / 1543503872 bytes (1472 MiB) up to 2147483648 bytes (2048 MiB)
          CPUs: 8
          Processor Vendor: GenuineIntel
          Processor Name: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
          Identifier: Intel64 Family 6 Model 140 Stepping 1
          Microarchitecture: Tiger Lake
          Frequency (GHz): 2.42
          Number of physical packages: 1
          Number of physical CPUs: 4
          Number of logical CPUs: 8
          Graphics card #0 name: Intel(R) Iris(R) Xe Graphics
          Graphics card #0 vendor: Intel Corporation (0x8086)
          Graphics card #0 VRAM (MB): 1024.00
          Graphics card #0 deviceId: 0x9a49
          Graphics card #0 versionInfo: DriverVersion=30.0.100.9836
          Memory slot #0 capacity (MB): 2048.00
          Memory slot #0 clockSpeed (GHz): 4.27
          Memory slot #0 type: LPDDR4
          Memory slot #1 capacity (MB): 2048.00
          Memory slot #1 clockSpeed (GHz): 4.27
          Memory slot #1 type: LPDDR4
          Memory slot #2 capacity (MB): 2048.00
          Memory slot #2 clockSpeed (GHz): 4.27
          Memory slot #2 type: LPDDR4
          Memory slot #3 capacity (MB): 2048.00
          Memory slot #3 clockSpeed (GHz): 4.27
          Memory slot #3 type: LPDDR4
          Memory slot #4 capacity (MB): 2048.00
          Memory slot #4 clockSpeed (GHz): 4.27
          Memory slot #4 type: LPDDR4
          Memory slot #5 capacity (MB): 2048.00
          Memory slot #5 clockSpeed (GHz): 4.27
          Memory slot #5 type: LPDDR4
          Memory slot #6 capacity (MB): 2048.00
          Memory slot #6 clockSpeed (GHz): 4.27
          Memory slot #6 type: LPDDR4
          Memory slot #7 capacity (MB): 2048.00
          Memory slot #7 clockSpeed (GHz): 4.27
          Memory slot #7 type: LPDDR4
          Virtual memory max (MB): 32476.18
          Virtual memory used (MB): 10223.38
          Swap memory total (MB): 16384.00
          Swap memory used (MB): 318.77
          JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
          Launched Version: 1.19
          Backend library: LWJGL version 3.3.1 build 7
          Backend API: Intel(R) Iris(R) Xe Graphics GL version 3.2.0 - Build 30.0.100.9836, Intel
          Window size: 1920x1051
          GL Caps: Using framebuffer using OpenGL 3.2
          GL debug messages: 
          Using VBOs: Yes
          Is Modded: Probably not. Client jar signature and brand is untouched
          Type: Client (map_client.txt)
          Graphics mode: fancy
          Resource Packs: vanilla
          Current Language: English (US)
          CPU: 8x 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz

       

      What I expected to happen was...:
      The banner patter "Thing" to be put on the white banner.

      What actually happened was...:
      It said saving world then immediately crashed the game.

      Steps to Reproduce:
      1. Put banner in loom.

      2. Put banner pattern "Thing" in loom.

      3. Put dye in loom (single, shift, or right click.)

            panda4994 [Mojang] Panda
            TJP0325 TJP0325
            Votes:
            1 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: