-
Bug
-
Resolution: Fixed
-
1.19
-
Windows 11 ~ I don't know what version of Java I have.
-
Community Consensus
-
Survival
-
Crash
-
Important
I put a white banner in the loom, then the banner pattern "Thing" in, but when i put the red dye in, the game crashed, with an exit code of "-1". I was on a server that was available on Java and Bedrock Edition. I was playing on Java Edition. The crash report is shown below:
---- Minecraft Crash Report ----
// There are four lights!
Time: 7/18/22, 9:43 PM
Description: Container click
java.lang.ArrayIndexOutOfBoundsException: Index 39 out of bounds for length 0
at java.base/java.util.ImmutableCollections$ListN.get(ImmutableCollections.java:680)
at bwr.a(SourceFile:184)
at bwr$1.e(SourceFile:53)
at azr.a(SourceFile:140)
at bxg.d(SourceFile:61)
at bvp.a(SourceFile:655)
at bwr.a(SourceFile:244)
at bvp.b(SourceFile:394)
at bvp.a(SourceFile:293)
at etp.a(SourceFile:446)
at elh.a(SourceFile:569)
at elh.a(SourceFile:361)
at emh.a(SourceFile:226)
at eew.b(SourceFile:94)
at ekj.a(SourceFile:491)
at eew.a(SourceFile:94)
at eew.c(SourceFile:165)
at ayc.execute(SourceFile:103)
at eew.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
at dyx.e(SourceFile:310)
at eev.f(SourceFile:1171)
at eev.e(SourceFile:734)
at net.minecraft.client.main.Main.main(SourceFile:237)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at java.base/java.util.ImmutableCollections$ListN.get(ImmutableCollections.java:680)
at bwr.a(SourceFile:184)
at bwr$1.e(SourceFile:53)
at azr.a(SourceFile:140)
at bxg.d(SourceFile:61)
at bvp.a(SourceFile:655)
at bwr.a(SourceFile:244)
at bvp.b(SourceFile:394)
at bvp.a(SourceFile:293)
at etp.a(SourceFile:446)
at elh.a(SourceFile:569)
at elh.a(SourceFile:361)
at emh.a(SourceFile:226)
at eew.b(SourceFile:94)
at ekj.a(SourceFile:491)
at eew.a(SourceFile:94)
at eew.c(SourceFile:165)
at ayc.execute(SourceFile:103)
at eew.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
– Click info –
Details:
Menu Type: minecraft:loom
Menu Class: bwr
Slot Count: 40
Slot: 7
Button: 0
Type: QUICK_MOVE
Stacktrace:
at bvp.a(SourceFile:293)
at etp.a(SourceFile:446)
at elh.a(SourceFile:569)
at elh.a(SourceFile:361)
at emh.a(SourceFile:226)
at eew.b(SourceFile:94)
at ekj.a(SourceFile:491)
at eew.a(SourceFile:94)
at eew.c(SourceFile:165)
at ayc.execute(SourceFile:103)
at eew.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
at dyx.e(SourceFile:310)
at eev.f(SourceFile:1171)
at eev.e(SourceFile:734)
at net.minecraft.client.main.Main.main(SourceFile:237)
– Affected screen –
Details:
Screen name: emh
Stacktrace:
at ekj.a(SourceFile:491)
at eew.a(SourceFile:94)
at eew.c(SourceFile:165)
at ayc.execute(SourceFile:103)
at eew.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:43)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3403)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:197)
at dyx.e(SourceFile:310)
at eev.f(SourceFile:1171)
at eev.e(SourceFile:734)
at net.minecraft.client.main.Main.main(SourceFile:237)
– Affected level –
Details:
All players: 1 total; [ewy['TJP0325'/38114, l='ClientLevel', x=84002.11, y=160.00, z=-26397.08]]
Chunk stats: 225, 77
Level dimension: minecraft:oneblock_world
Level spawn location: World: (8,-60,8), Section: (at 8,4,8 in 0,-4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
Level time: 57646 game time, 134691267 day time
Server brand: Waterfall <- SpeedMC
Server type: Non-integrated multiplayer server
Stacktrace:
at etm.a(SourceFile:453)
at eev.d(SourceFile:2288)
at eev.e(SourceFile:753)
at net.minecraft.client.main.Main.main(SourceFile:237)
– Last reload –
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: Default
– System Details –
Details:
Minecraft Version: 1.19
Minecraft Version ID: 1.19
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.3, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 519051120 bytes (495 MiB) / 1543503872 bytes (1472 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 8
Processor Vendor: GenuineIntel
Processor Name: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
Identifier: Intel64 Family 6 Model 140 Stepping 1
Microarchitecture: Tiger Lake
Frequency (GHz): 2.42
Number of physical packages: 1
Number of physical CPUs: 4
Number of logical CPUs: 8
Graphics card #0 name: Intel(R) Iris(R) Xe Graphics
Graphics card #0 vendor: Intel Corporation (0x8086)
Graphics card #0 VRAM (MB): 1024.00
Graphics card #0 deviceId: 0x9a49
Graphics card #0 versionInfo: DriverVersion=30.0.100.9836
Memory slot #0 capacity (MB): 2048.00
Memory slot #0 clockSpeed (GHz): 4.27
Memory slot #0 type: LPDDR4
Memory slot #1 capacity (MB): 2048.00
Memory slot #1 clockSpeed (GHz): 4.27
Memory slot #1 type: LPDDR4
Memory slot #2 capacity (MB): 2048.00
Memory slot #2 clockSpeed (GHz): 4.27
Memory slot #2 type: LPDDR4
Memory slot #3 capacity (MB): 2048.00
Memory slot #3 clockSpeed (GHz): 4.27
Memory slot #3 type: LPDDR4
Memory slot #4 capacity (MB): 2048.00
Memory slot #4 clockSpeed (GHz): 4.27
Memory slot #4 type: LPDDR4
Memory slot #5 capacity (MB): 2048.00
Memory slot #5 clockSpeed (GHz): 4.27
Memory slot #5 type: LPDDR4
Memory slot #6 capacity (MB): 2048.00
Memory slot #6 clockSpeed (GHz): 4.27
Memory slot #6 type: LPDDR4
Memory slot #7 capacity (MB): 2048.00
Memory slot #7 clockSpeed (GHz): 4.27
Memory slot #7 type: LPDDR4
Virtual memory max (MB): 32476.18
Virtual memory used (MB): 10223.38
Swap memory total (MB): 16384.00
Swap memory used (MB): 318.77
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.19
Backend library: LWJGL version 3.3.1 build 7
Backend API: Intel(R) Iris(R) Xe Graphics GL version 3.2.0 - Build 30.0.100.9836, Intel
Window size: 1920x1051
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages:
Using VBOs: Yes
Is Modded: Probably not. Client jar signature and brand is untouched
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla
Current Language: English (US)
CPU: 8x 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
What I expected to happen was...:
The banner patter "Thing" to be put on the white banner.
What actually happened was...:
It said saving world then immediately crashed the game.
Steps to Reproduce:
1. Put banner in loom.
2. Put banner pattern "Thing" in loom.
3. Put dye in loom (single, shift, or right click.)