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Bug
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Resolution: Duplicate
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None
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1.19
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None
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Unconfirmed
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(Unassigned)
I noticed that custom item tags created through a datapack remain even in worlds not using the pack until the game is closed and reopened. For example, in one world I use a datapack that creates a tag for all potions.
However, when I open a different world without the pack, it remains.
This seems to stay until the game is closed and relaunched. It's not just visual either. It remains functional. I can search the inventory using this tag and run the command to clear all of someone's potions.
- duplicates
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MC-249007 Not all defined tags for registry are present in data pack after switching between worlds
- Open