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Bug
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Resolution: Invalid
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None
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1.19
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None
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Unconfirmed
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(Unassigned)
There is inconsistency in taking damage from self-shooting with arrow.
Conditions:
- When pvp=true - player takes damage from shooted arrow
- When pvp=false and team friendlyFire=true - player takes no damage, arrow is collected by player
Solution:
I propose to unify behavior and enable self-damaging when player is member of the team with friendlyFire enabled.