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  1. Minecraft: Java Edition
  2. MC-253438

Inconsistent arrow self-damage behavior - friendlyFire vs PVP

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.19
    • None
    • Unconfirmed
    • (Unassigned)

      There is inconsistency in taking damage from self-shooting with arrow.

       

      Conditions:

      • When pvp=true - player takes damage from shooted arrow
      • When pvp=false and team friendlyFire=true - player takes no damage, arrow is collected by player

       

      Solution:

      I propose to unify behavior and enable self-damaging when player is member of the team with friendlyFire enabled.

            Unassigned Unassigned
            klm_luciano Lukáš Černý
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              Created:
              Updated:
              Resolved: