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Bug
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Resolution: Duplicate
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None
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1.19
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None
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Windows
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Unconfirmed
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(Unassigned)
For this edition, whenever a Sculk Shrieker is placed down by a player, it changes the "can_summon" tag to false, not allowing the Warden to be spawned anywhere. I'm not sure if this was purposely removed, this would have helped with creating any horror type survival map creations instead of having this set specifically to the Ancient City. I'm not sure why this feature has been changed, making players unable to spawn the Warden after obtaining the Sculk Shrieker.
Is there any other potential way of having the Warden spawn at your own accord in survival mode using the Sculk Shrieker? Could this be added back in some way? I would like to hear any concerns as to why this has to be changed. Thanks.
Steps to reproduce:
- duplicates
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MC-249716 Sculk shriekers placed by players fail to call wardens when activated
- Resolved